Witcher 3 All Cat School Gear Questy Locations
The Witcher 3 Wild Hunt: Basic Cat Schoolhouse Gear The Witcher iii Guide
Last update: Sat, December eighteen, 2021
This folio of The Witcher three Wild Hunt guide describes the basic cat school gear. We depict the requirements the basic cat prepare has, where to look for diagrams, what items are included in the bones cat schoolhouse gear, and what statistics they have.
- Basic cat school gear - important data
- Feline Armor
- Feline gauntlets
- Feline boots
- Feline trousers
- Feline crossbow
- Feline argent sword
- Feline steel sword
Basic cat schoolhouse gear - important information
Cat Schoolhouse Gear
True cat School Gear - works best for those players who value the melee attacks instead of using signs - each element along with the swords gives assail bonus which gets higher with every upgrade. In guild to obtain schematics for this set, it is best to equip oneself with a map: Adalbert Kermith's First Map . Y'all tin buy it from a merchant standing past the fast travel marker Blackbough . The gear up too consists of a special crossbow.
Required level: 17
Feline Armor
Location: Laboratory under the island in Novigrad
The set tin exist found under the temple island in Novigrad . To get at that place, go to this island and become backside the last house by the cliff to the north.
Go downstairs
When already there, you lot should exist able to find a path to a hidden cave. You volition demand The Center of Nehaleni to go deeper (you tin can get it by finishing the quest Wandering in the Dark). Having information technology in your equipment volition pause the spell of illusion.
At that place is a golem in the large room - yous can choose to deal with him later; whatsoever your option is, go left and to the end of the corridor.
Utilize switches to rearrange statues.
There is a lilliputian puzzle involved here. You volition need to rearrange the statues so that they volition exist facing the centre. An entrance on the floor will open where on the bottom of the puddle you will find laboratory key .
Get back to the primary room with the golem . On top of one of the stairs y'all volition detect the door to the laboratory which can exist opened with the key yous have simply plant. At that place is an enemy within, guarding the treasure. Although the enemy is not human, you tin can fight him as if he was. Picket out for his witcher abilities (such as Quen). Search his corpse to find the schematics .
Statistics:
- Armor : 120
- Attack power: +five%
- Resistance to elemental damage: +xx%
- Resistance from taking damage from monsters: +five%
- Resistance to piercing damage: +5%
- Resistance to slashing damage: +five%
Feline gauntlets
Location: By the armor (see above)
Statistics:
- Armor : 39
- Attack power: +5%
- Resistance to elemental damage: +five%
- Resistance from taking damage from monsters: +1%
- Resistance to piercing impairment: +one%
- Resistance to slashing harm: +i%
Feline boots
Location: By the armor (encounter above)
Statistics:
- Armor : 43
- Assail ability: +5%
- Resistance to elemental impairment: +5%
- Resistance from taking damage from monsters: +two%
- Resistance to piercing damage: +1%
- Resistance to slashing damage: +2%
Feline trousers
Location: By the armor (meet higher up)
Statistics:
- Armor : 43
- Attack power: +5%
- Resistance to elemental impairment: +10%
- Resistance from taking impairment from monsters: +3%
- Resistance to piercing damage: +i%
- Resistance to slashing damage: +iii%
Feline crossbow
Location: Shipwreck on an island to the west of Farcorners (the nearest marker: Lighthouse
Required level: 29
To the due west from Farcorners there is a small isle which can be reached from the side of the Lighthouse .
You tin become on the transport only if y'all approach information technology from the side of the isle.
You tin can become on the send just if you approach it from the side of the island. Go downstairs on the lower deck where, to your right, you shall find the breast with a schematic for the crossbow.
Statistics:
- Impairment: 10-12
- Armor Piercing : +ten
- Attack power: +225%
- Adrenaline Point gain: +2%
- Disquisitional Hit Run a risk: +2%
- Experience from monsters: +15%
Feline argent sword
Location: Est Tayiar ruins to the northward-east of Oxenfurt
In the Est Tayiar ruins to the north-east from Oxenfurt you shall find the schematic for the feline argent sword. Among the ruins, there is an entrance leading hole-and-corner.
Beat out the wall hiding the diagram.
Go downstairs and turn to your right. Break the cracked wall with Aard and accept the schematic .
Statistics:
- Damage: 256-312
- Gamble to cause bleeding: +v%
- Aard Sign intensity: +12%
- Experience from monsters: +20%
Feline steel sword
Location: Drahim Castle ruins in the centre of Farcorners
In the Farcorners lies Drahim Castle . You can see an annex if you approach the castle from its eastern side.
Archway in the annexe
Destroy the door with Aard and go downstairs into the basement. There, yous shall find the chest with the schematic for the steel sword.
Statistics:
- Impairment: 162-198
- Chance to cause bleeding: +v%
- Bonus experience from humans and nonhumans +5%
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Witcher 3 All Cat School Gear Questy Locations UPDATED
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